Hiya ai mess fans! I'm sorry to report that infamously trashy gameshow "You're Gunked!" has been shooting again, and videos have sadly been leaked. You can review them here.
fortuitousoddity said: Hiya ai mess fans! I'm sorry to report that infamously trashy gameshow "You're Gunked!" has been shooting again, and videos have sadly been leaked. You can review them here.
noise said: If you want to increase the realism drastically... the viewer is wondering why the audience is behind the action.
I think the base images for these were back when Bing was king, and you had to have background "noise" to get the image past the filter.
It would be great to see what fortuitousoddity can achieve with using Flux or imagefx for the prompt images, where you can have a plain blue wall, or whatever you want, as a background.
noise said: If you want to increase the realism drastically... the viewer is wondering why the audience is behind the action.
Oooh, as part of the prompt? I'll give that a go. Can't get my head around what that will do, but yeah, I'm game to try anything to improve the output. Thanks Noise!
I think the base images for these were back when Bing was king, and you had to have background "noise" to get the image past the filter.
It would be great to see what fortuitousoddity can achieve with using Flux or imagefx for the prompt images, where you can have a plain blue wall, or whatever you want, as a background.
These videos were made with imagefx. Good to know there are more ideas to try, and I appreciate the suggestions! How might I try flux, and do you think it would be worth investigating?
I've been playing around with putting mirrors around the "contestants" but of course kling does completely bonkers things with that. It does not understand how to do reflections. But I appreciate it trying!
noise said: If you want to increase the realism drastically... the viewer is wondering why the audience is behind the action.
Oooh, as part of the prompt? I'll give that a go. Can't get my head around what that will do, but yeah, I'm game to try anything to improve the output. Thanks Noise!
Or alternatively, perhaps I've just dodged comprehension of some of that delicious trademark Noise sarcasm?
fortuitousoddity said: These videos were made with imagefx. Good to know there are more ideas to try, and I appreciate the suggestions! How might I try flux, and do you think it would be worth investigating?
I've been playing around with putting mirrors around the "contestants" but of course kling does completely bonkers things with that. It does not understand how to do reflections. But I appreciate it trying!
If these are text-to-video then it's pretty impressive. I thought they were image-to-video using images you'd made with Bing.
Flux is an image generating model. You're going to want to use messg's combined wam Lora. The easiest way is to access both Flux and the Lora is via civitai.com. $10 will get you about 200 images, give or take. You can also run it locally for free if you have a good modern graphics card (like a 4070 or higher) - ask someone else for help with that
Civitai lets you make NSFW material (within reasonable legal limits), and you can make whatever you want on your own machine. It's a good way of making base images for video - messg's Lora is especially good at close up / medium shots that translate well to video using Kling.
I'm trying imagefx images as base images for video in Kling. I'm yet to try videofx for video.
The trick to video I've found is to select images that are likely to result in a good video - a lot of it has to do with the thickness and randomness of the stream of falling gunge. Too thin, and might look like gunge is materialising out of nowhere, or expanding. Too thick, and there's a good chance the falling gunge will be too viscous. Too uniform, and there's a good chance it will be rendered as a static column rather than flowing gunge. Too many splashes and the physics of the falling gunge will probably look wrong. A slightly chaotic looking stream of gunge that is about half as wide as the subject's head tends to give the best results - but this is just a rule of thumb.