As a quite small and niche producer on UMD, the income from the videos is just enough to buy more material for new shoots, invite the production team for dinner after shooting, sometimes pay the models a bit if they need the payment, and buy some credits for the UMD ads.
So my own time that I invest in it is not paid, I do it for the fun of it.
That is why I have like 10 shoots waiting to be edited and uploaded. My pay job, family and friends are first, so 'producing time' is quite rare. Not to forget the time spent for editing little snippetss for insstagram and twitter.
I was actually rather thinking about starting a sale to increase sales, than to raise video prices.
MudMadPhil said: Rob Blaine used to sell his video's for $60 each back in the early days.
True, I still have the tapes I bought from him in the 90s, when even though it was more than $1.50 to the pound, the $60 was £50 once you factored in the (horrendous) bank fees, and shipping costs.
But for that $60 you got a two hour tape with six separate scenes on it, most of which had multiple models in. So it was effectively $10 a scene.
For younger readers who won't remmber that era, when you bought a Messy Fun VHS cassette you got six scenes, all of which would start out fully clothed, and stay that way for roughly 2/3 of the scene, then the girls would strip, and the final section was full nude. Rob once told me in email that he'd worked out the audience was 60% clothed wam, 10% messy stripping, and 30% naked wam, so that's how he ran his scenes.
There would be a mix of mud, food messy (gunge wasn't a thing), and usually at least one pure wetlook. Some of the messy scenes would include a wash-off section at the end too.
So, 1995, you got six scenes for $10 each. The difference was that the models looked and dressed like they'd walked off the cover of Vogue, and they also got paid way more - $250 a scene each, and one popular model did over 40 scenes, earning $10,000 in the process. And the other difference is that Rob knew each tape would sell hundreds, perhaps even thousands, of copies.
Ok, up to the present. The going pay rate for WAM in the UK is between £30 and £60 per model per scene. In our case we also cover all transport expenses, put visiting models up for free, provide comprehensive snacks and drinks for everyone during the shoots and a good evening meal each day afterwards. Plus we provide all the outfits, footwear, underwear. etc - basically a model comes for a weekend, provides nothing but herself, lives here for free, and can take home £400 depending on how many shoots we do. For many that's a month's rent, or a month's energy bills paid, just for having fun getting messy, so it's worth their time.
Then there is the cost of the gloop. Gunge is £5 a bucket. 2kg cartons of custard are £1.30 to £1.50 each, and it takes 12 of them to fully cover, shampoo, and face-cover, one fully dressed model. Generally speaking, any one shoot will use between £30 and £50 worth of materials, some will use more.
And then there are the fixed costs. Our dungeon has 1.2kW of halogen light and 4kW of electric heat. Then there's the natural gas comsumption of the boiler for all the hot water needed. And while moving to LED lamps would cut the lighting bill, we'd just have to run extra heaters to make up for the loss of the heat from the halogens, so there isn't actually any saving there. And after a scene the girls like to stand directly in front of the lamps to heat up again.
Those scenes then go on sale for $15 each, with a buy-2-get-1-free so if someone buys 3 they effectively pay $10 each. Of that $10, I get $7, MM gets $3. Which is a fair rate in this business, C4S for example takes $4 of every $10. Current exchange rate is $1.20 to £1 so that $7 is worth £5.80, and you then need to subtract conversion and bank fees, so effectively £5.
So, in total, a 2 girl scene probably actually costs not far off £200 to shoot once all costs have been taken into account. And each sale nets £5, so to cover the costs, each scene needs to sell 40 copies to break even.
I have over 600 scenes in my download store. Exactly 39 of them have sold 40 copies or more. Only two have sold over 100, one's at 105, and our best seller is at 107.
There's a good reason the only people who really stay the course in this business are those doing it for the love of WAM, and why each producer tends to shoot their own passion and taste rather than trying to "chase the market". If I'd taken all the money I've spent over the last seventeen years on WAM shoots and instead invested it in the stock market, I'd have made way, way more money. But I wouldn't know all the amazing people I've met in this game, both models and fellow producers. And I'd have had way less fun. So overall I think it was and is worth it. But you can see why so many who arrive here thinking they're going to make a fortune soon give up and leave.
Would putting prices up make things better? Almost certainly not, it'd just result in fewer, or no, sales. In a competitive market you can differentiate yourself on quality, but only so far. And in a digital market any attempt to ramp up prices is almost certainly just going to result in more piracy. Were that not a factor then hiring top notch models costing £££ or even ££££ per shoot, and pricing the resulting scenes at $150 each, would at least be possible. But in this market, all that would happen is groups of friends would club together to buy one copy and then share it between themselves, and one of them would probably end up putting it on a pirate site. And no, DRM isn't the answer, that just puts people off even more and/or drives them to pirate sites and unlocked versions.
So in answer to the original question, yes, we probably are all underpaying for WAM videos, but the market reality is that's unlikely to change any time soon.
And one of these days I really do need to create my long-planned "So you want to be a WAM producer" blog!
WildThang said: I know to start off 2022, we increased our standard price for videos by $1 and it seems like that slowed down a lot of our sales but I am also at a loss for explanation because the costs of all the supplies have gone through the roof.
To be honest, I love your stuff, and have bought a bunch. I never even noticed the increase. I think it's far less that and far more the last sentence. The global economy is dogshit, the US (most likely) blew up two of Europe's gas pipelines. So, people are worrying more about not freezing to death this winter and keeping a roof of their head.
Yes, economically hard times, and for sure also a factor in possible decrease in purchases for many producers.
BUT - off-topic-hint: The pipelines are just a sideshow, a minor part of the general crisis. The fairytale of people freezing to death in Europe is likely told by some people at the other end of the pipelines - as many other fairytales they are used to tell about Europe.
Without me rambling--because I could talk about every single topic, sun topic and everything in between concerning this.. short answer: YES. You are. I have set my videos at record low prices because I know that right now? It's literally at a point of "buy gas and groceries or porn" for some people. So? I set mine at a low rate for its release because the reason I record when I get messy? Is because it's part of my fetish. I enjoy sharing it. I also have to make money. That's just part of it. I wouldn't plaster my ass all over the internet and take the scrutiny I do? For nothing. I love what I do! That doesn't mean I share it for free. But yes. I have my prices very low because of what is going on with the economy. I hope my fans don't get too pissed if things get better and they see prices go back up a bit. Hopefully I can reach that out to everyone and they understand to not get comfortable with these prices. They are purely bc? I wanna be able to afford porn too. I buy it too! I can hardly afford it. I understand. I want anyone who wants to see my stuff? To be able to. That is all. If I keep talking---way too many facets of this will ensue with an onslaught of poorly written paragraphs. lol
MudMadPhil said: Rob Blaine used to sell his video's for $60 each back in the early days.
True, I still have the tapes I bought from him in the 90s, when even though it was more than $1.50 to the pound, the $60 was £50 once you factored in the (horrendous) bank fees, and shipping costs.
But for that $60 you got a two hour tape with six separate scenes on it, most of which had multiple models in. So it was effectively $10 a scene.
For younger readers who won't remmber that era, when you bought a Messy Fun VHS cassette you got six scenes, all of which would start out fully clothed, and stay that way for roughly 2/3 of the scene, then the girls would strip, and the final section was full nude. Rob once told me in email that he'd worked out the audience was 60% clothed wam, 10% messy stripping, and 30% naked wam, so that's how he ran his scenes.
There would be a mix of mud, food messy (gunge wasn't a thing), and usually at least one pure wetlook. Some of the messy scenes would include a wash-off section at the end too.
So, 1995, you got six scenes for $10 each. The difference was that the models looked and dressed like they'd walked off the cover of Vogue, and they also got paid way more - $250 a scene each, and one popular model did over 40 scenes, earning $10,000 in the process. And the other difference is that Rob knew each tape would sell hundreds, perhaps even thousands, of copies.
Ok, up to the present. The going pay rate for WAM in the UK is between £30 and £60 per model per scene. In our case we also cover all transport expenses, put visiting models up for free, provide comprehensive snacks and drinks for everyone during the shoots and a good evening meal each day afterwards. Plus we provide all the outfits, footwear, underwear. etc - basically a model comes for a weekend, provides nothing but herself, lives here for free, and can take home £400 depending on how many shoots we do. For many that's a month's rent, or a month's energy bills paid, just for having fun getting messy, so it's worth their time.
Then there is the cost of the gloop. Gunge is £5 a bucket. 2kg cartons of custard are £1.30 to £1.50 each, and it takes 12 of them to fully cover, shampoo, and face-cover, one fully dressed model. Generally speaking, any one shoot will use between £30 and £50 worth of materials, some will use more.
And then there are the fixed costs. Our dungeon has 1.2kW of halogen light and 4kW of electric heat. Then there's the natural gas comsumption of the boiler for all the hot water needed. And while moving to LED lamps would cut the lighting bill, we'd just have to run extra heaters to make up for the loss of the heat from the halogens, so there isn't actually any saving there. And after a scene the girls like to stand directly in front of the lamps to heat up again.
Those scenes then go on sale for $15 each, with a buy-2-get-1-free so if someone buys 3 they effectively pay $10 each. Of that $10, I get $7, MM gets $3. Which is a fair rate in this business, C4S for example takes $4 of every $10. Current exchange rate is $1.20 to £1 so that $7 is worth £5.80, and you then need to subtract conversion and bank fees, so effectively £5.
So, in total, a 2 girl scene probably actually costs not far off £200 to shoot once all costs have been taken into account. And each sale nets £5, so to cover the costs, each scene needs to sell 40 copies to break even.
I have over 600 scenes in my download store. Exactly 39 of them have sold 40 copies or more. Only two have sold over 100, one's at 105, and our best seller is at 107.
There's a good reason the only people who really stay the course in this business are those doing it for the love of WAM, and why each producer tends to shoot their own passion and taste rather than trying to "chase the market". If I'd taken all the money I've spent over the last seventeen years on WAM shoots and instead invested it in the stock market, I'd have made way, way more money. But I wouldn't know all the amazing people I've met in this game, both models and fellow producers. And I'd have had way less fun. So overall I think it was and is worth it. But you can see why so many who arrive here thinking they're going to make a fortune soon give up and leave.
Would putting prices up make things better? Almost certainly not, it'd just result in fewer, or no, sales. In a competitive market you can differentiate yourself on quality, but only so far. And in a digital market any attempt to ramp up prices is almost certainly just going to result in more piracy. Were that not a factor then hiring top notch models costing £££ or even ££££ per shoot, and pricing the resulting scenes at $150 each, would at least be possible. But in this market, all that would happen is groups of friends would club together to buy one copy and then share it between themselves, and one of them would probably end up putting it on a pirate site. And no, DRM isn't the answer, that just puts people off even more and/or drives them to pirate sites and unlocked versions.
So in answer to the original question, yes, we probably are all underpaying for WAM videos, but the market reality is that's unlikely to change any time soon.
And one of these days I really do need to create my long-planned "So you want to be a WAM producer" blog!
Hey! I'm starting with LinkedIn and then? I will be doing a YouTube channel where we bring on producers, consumers, wammers all different types of people from the umd and beyond to phone or Skype interview! You could totally bring your blog to the table! I would LOVE to have someone as tactical as you are to be on my team with your big words and nice paragraphs and stuff. Hahahahhaa "good words sound good" hahah Yes I'm from kentucky. Yes we wear shoes. Sometimes.
Just to add another aspect to this topic: The availability of mainstream media through the internet.
Today many tv-programms are available after the broadcast online and often you can watch them from all over the world. When there is a messy gameshow or any other wam-incident somewhere you may be able to watch it weeks or months later from the other side of the world. And with the increase in the use of social media there is even more free wam-stuff available. Even "old stuff" from tv is sometimes appearing on youtube and similar platforms. To the point: There is more FREE mainstream stuff available for the fans than one or two decades ago.
Examples: - Gameshows of all kind (like "I'm a celebrity get me out of here", "I bet you will", ...) - Reality TV-Shows like Big-Brother and similar stuff (dating-shows, cooking-shows) - Online-challenges and wam-stuff from common youtubers - there are whole youtube-channels with just wam-scenes form movies and tv-series existing - Fundraisers and charity-events on social media (from dunk-tanks over custard-baths to pies in the face ...) - Radio-stations doing challenges, bets, dares ... and post things online - the whole (regular) stuff happening on some programs we don't mention here - Incidents in late-night- or evening-shows and comedy-programs
When you know there was an incident you can today probably search and find it. (And if you know how and have some time for it, you can even search directly for such things online without a specific target ) 20 years ago? - not existing or no chance to get access
And when you can see all this and more for free, that leads to the situation that producers either have to show something that is not done in mainstream-media or do the things simply better than in the mainstream and this increase in quality means usually higher costs.
MudMadPhil said: Rob Blaine used to sell his video's for $60 each back in the early days.
True, I still have the tapes I bought from him in the 90s, when even though it was more than $1.50 to the pound, the $60 was £50 once you factored in the (horrendous) bank fees, and shipping costs.
But for that $60 you got a two hour tape with six separate scenes on it, most of which had multiple models in. So it was effectively $10 a scene.
Hmmmm Not if you were only interested in mud, or wetlook, or mess. Then it was $30 per scene. That's how it was for me. (I bought the tapes anyways).
Jayce said: Hey! I'm starting with LinkedIn and then? I will be doing a YouTube channel where we bring on producers, consumers, wammers all different types of people from the umd and beyond to phone or Skype interview!
Cool, could be up for that!
Jayce said: You could totally bring your blog to the table! I would LOVE to have someone as tactical as you are to be on my team with your big words and nice paragraphs and stuff. Hahahahhaa "good words sound good" hahah Yes I'm from kentucky. Yes we wear shoes. Sometimes.
Shoes are over-rated anyway. Women in wellies are the way to go!
Gunge_is_great said: I am still new to making and selling videos so i price mine low due to not having a lot of experience in making content
To be honest price should reflect quality, not experience, if you're producing decent quality material, charge decent prices for it, for starters under-pricing can lead to people assuming something's not very good, just because it's cheap. Look at your stuff objectively, camera angles, can we see what's happening properly, is it decently lit, etc, and price from there.
dlodoski said:
DungeonMasterOne said: But for that $60 you got a two hour tape with six separate scenes on it, most of which had multiple models in. So it was effectively $10 a scene.
Hmmmm Not if you were only interested in mud, or wetlook, or mess. Then it was $30 per scene. That's how it was for me. (I bought the tapes anyways).
Fair point, but back then I guess we were just happy we could get anything at all.
I still remember watching the first Messy Fun tape I ever bought, "Substance Abuse", and not quite believing what I was seeing, that these incredibly beautiful women in beautiful outfits were going to get really, really messy, just for us wammers to watch - it seemed almost unreal, like something from another dimension. It really was mindblowing.
Gunge_is_great said: I am still new to making and selling videos so i price mine low due to not having a lot of experience in making content
To be honest price should reflect quality, not experience, if you're producing decent quality material, charge decent prices for it, for starters under-pricing can lead to people assuming something's not very good, just because it's cheap. Look at your stuff objectively, camera angles, can we see what's happening properly, is it decently lit, etc, and price from there.
Thank you for the advice i did not think of it that way i will try to bear that in mind in the future.
There's a concept called the Marginal Cost. How much does it cost to make an additional copy?
Back in 1995, before the modern internet was a thing, you'd have the up-front costs, then the costs of supplies and labor to make an additional copy, and then shipping.
Today, the marginal cost to make an additional copy of a WAM video is practically 0. So, it costs me the same amount to sell 1 copy, or 1000.
Because of that, inflation effects this market differently than physical goods markets. And since we're all private entities (not a public company), there's no incentive to aim for ever-increasing profits. What falls out of this is if you average a certain number of sales of new content a week, and a certain rate of sales from your back catalogue per week, then, hopefully, your overall sales will increase naturally, increasing your overall profits.
Another thing to consider is supply/demand curves. For each additional $1 of price, fewer purchases will be made. This leads to sticky pricing, where no one wants to raise their prices, since it will reduce their sales without a guarantee that the decrease in sales will be offset by the increased revenue per sale. The opposite is true, too. No one wants to lower their prices, because the increase in sales may not offset the decrease in revenue per sale.
By limiting price reductions to occasional sales, one can incentivize potential customers to make a purchase at the reduced cost, who wouldn't have made the purchase at full price, knowing that it's for a limited time, and hopefully increasing overall revenue.
However, there is the risk of deflation, which is devastating. Permanently reducing sell costs to attract recalcitrant buyers breaks the equilibrium, and can lead to ever decreasing profits, causing otherwise successful businesses to shudder up.
Definitely undercharging for the amount of time, expense, skill etc that goes in to producing the scenes, but likewise not convinced there would be any sales at the price they are worth
Long read ahead warning, long attention span required, you've been warned!...
To answer the original question, the answer is, of course, yes and no. By way of introduction, I am the original mud video producer in the US and am the one that got Rob Blaine started in business. Perhaps my perspective might be of interest?...
I laugh at the concept of making money at $1 per running minute yet one can indeed make money at $1 a minute, however, I would not be able to do so these days as at that rate I would have to have a larger customer base than would be possible for the type of material I would produce. I would have to produce more "mainstream" content to make money at that level and that type of content would not be of interest to me to produce...
I produced a series of nine two-hour VHS tapes back in the 80's that sold for $50 and had a growing customer base of nearly a hundred when I walked away from it all and tried unsuccessfully to pass the distribution side of the things to what became Messy Fun. Let's see, that's $.50 a minute but with inflation that would surely be at least $4 a minute now...
Ah but there's a catch, I never made a penny! All I did is manage to not lose any significant amount of money. All my money was spent on production costs, that is, cameras and the odd model willing to work cheap. Video cameras were new back then and much more expensive and temperamental to maintain than now and the conditions at the outdoor mudpits I filmed at destroyed three cameras at an average of a camera every two years...
Let's talk economics a little, it is more complicated than it appears. Think of it as a ritzy department store versus WallyWorld, in other words, supply and demand rules but there are market tiers, that is, smaller markets that can sustain high cost quality products and larger markets where costs must be as low as possible. So, I would assert that the same applies to WAM video, however, the trick is that if you want to play in an upper end market, you must offer something very different from the bottom end side of things and that something will vary from time to time due to the Red Queen Effect. Which is to say, you must constantly innovate to stay even in the market...
Let's mention two elephants in the room. The first is sex, the real deal sex under the law and not dildos, lesbo stuff, and rubbing here and there and the fact that relatively few producers are willing to produce that type of material because of the legal intricacies involved. There is a large mainstream porn industry out there but note that there are very few WAM producers that are producing that type of material...
Without going into numerous side issues related to all that, my point is that WAM as we know it is somewhat of a specialty niche whose central defining characteristic is really nary so much the WAM aspect as instead the demographic customer base upon which it is built. And that base is the subset of the general population that is willing to look, not do, and that in many cases is really more interested in seeing a substance on or a person in a substance than seeing a male/female or male/male couple getting it on in a substance...
The net effect of this is that this limits the size of the pie and as has been mentioned oh so many times before, there are so many competing for an slice of the pie that it has driven prices down, way down. And, with the drastically decreasing cost and ubiquity of everyone having a small iThingy video studio in their hand, it is now a game everyone can play and there are a lot of folks out there that are willing to tolerate low quality shaky camera work. Welcome to modern times...
What really surprises me however is the lack of attention on this tread to be biggest elephant in the room, piracy. I had several reasons for getting out of distributing my videos, however, the biggest element was arrival of the digital age and the obsolescence of my copy protection scheme as it meant that shortly I would no longer be able to recover my production costs even though I was growing my customer base. The problem there was that my customer base was growing linearly whereas the piracy leakage was growing exponentially...
quarryman said: Long read ahead warning, long attention span required, you've been warned!...
To answer the original question, the answer is, of course, yes and no. By way of introduction, I am the original mud video producer in the US and am the one that got Rob Blaine started in business. Perhaps my perspective might be of interest?...
I laugh at the concept of making money at $1 per running minute yet one can indeed make money at $1 a minute, however, I would not be able to do so these days as at that rate I would have to have a larger customer base than would be possible for the type of material I would produce. I would have to produce more "mainstream" content to make money at that level and that type of content would not be of interest to me to produce...
I produced a series of nine two-hour VHS tapes back in the 80's that sold for $50 and had a growing customer base of nearly a hundred when I walked away from it all and tried unsuccessfully to pass the distribution side of the things to what became Messy Fun. Let's see, that's $.50 a minute but with inflation that would surely be at least $4 a minute now...
Ah but there's a catch, I never made a penny! All I did is manage to not lose any significant amount of money. All my money was spent on production costs, that is, cameras and the odd model willing to work cheap. Video cameras were new back then and much more expensive and temperamental to maintain than now and the conditions at the outdoor mudpits I filmed at destroyed three cameras at an average of a camera every two years...
Let's talk economics a little, it is more complicated than it appears. Think of it as a ritzy department store versus WallyWorld, in other words, supply and demand rules but there are market tiers, that is, smaller markets that can sustain high cost quality products and larger markets where costs must be as low as possible. So, I would assert that the same applies to WAM video, however, the trick is that if you want to play in an upper end market, you must offer something very different from the bottom end side of things and that something will vary from time to time due to the Red Queen Effect. Which is to say, you must constantly innovate to stay even in the market...
Let's mention two elephants in the room. The first is sex, the real deal sex under the law and not dildos, lesbo stuff, and rubbing here and there and the fact that relatively few producers are willing to produce that type of material because of the legal intricacies involved. There is a large mainstream porn industry out there but note that there are very few WAM producers that are producing that type of material...
Without going into numerous side issues related to all that, my point is that WAM as we know it is somewhat of a specialty niche whose central defining characteristic is really nary so much the WAM aspect as instead the demographic customer base upon which it is built. And that base is the subset of the general population that is willing to look, not do, and that in many cases is really more interested in seeing a substance on or a person in a substance than seeing a male/female or male/male couple getting it on in a substance...
The net effect of this is that this limits the size of the pie and as has been mentioned oh so many times before, there are so many competing for an slice of the pie that it has driven prices down, way down. And, with the drastically decreasing cost and ubiquity of everyone having a small iThingy video studio in their hand, it is now a game everyone can play and there are a lot of folks out there that are willing to tolerate low quality shaky camera work. Welcome to modern times...
What really surprises me however is the lack of attention on this tread to be biggest elephant in the room, piracy. I had several reasons for getting out of distributing my videos, however, the biggest element was arrival of the digital age and the obsolescence of my copy protection scheme as it meant that shortly I would no longer be able to recover my production costs even though I was growing my customer base. The problem there was that my customer base was growing linearly whereas the piracy leakage was growing exponentially...
A lot of people on here report piracy and I appreciate it SO MUCH. It helps keep this place alive and thriving! If you see it? Report it! So we can keep doing what we do! Mm has a really great piracy reporting deal in place for this! Those that do? I see who turns things in. You are aaaaallll sooooo amazing for doing what you do..the right thing! I know models who hire people out to do this for them every month. With wam being so niche? You almost have to hire a WAMMER to do the job.if you wanted to go that route but mms piracy reports are awesome! Use them, y'all! We see it and hell, I get enough and I'll give post up vids for your own price, you know? Everyone should be doing it! Including myself! I just don't get on those sites. I buy my own. I should though for myself and others take the time. I appreciate those that do.