I'm not sure what to think anymore. It just seems like AI is taking over our lives. I'm sure that's what they said about T.V, video games, the internet, etc., but this just feels different.
Like most tech, I don't think AI will take over every aspect.... But it'll definitely be integrated into our lives and art moving forward. Much like it's hard to find a "big" movie post-2000 without CGI in it. Whether it's used well (Mad Max Fury Road) or poorly (most of the Marvel CGI slop of this decade) depends on the creators.
As I said in another thread, I'm not trying to replace actual human scenes. It's more like a cartoon... But instead of hand-drawn animation, or computer animation, it's AI animation that looks more like actual humans. Still though... What's the difference between (hand-drawn animated) Harley Quinn coming out of a giant pie and my AI girl being thrown into one? Not that much, aside from some improved tech.
I might compile 10-20 minutes worth of these clips and sell them on the UMD, just to see what happens? I don't want people to think this is replacing my actual work with actual models, of course! That said, good models are harder and harder to find (and more expensive).... and focusing my WAM creativity on this is a decent substitute in between shoots.
SlapstickStuff said: Like most tech, I don't think AI will take over every aspect.... But it'll definitely be integrated into our lives and art moving forward. Much like it's hard to find a "big" movie post-2000 without CGI in it. Whether it's used well (Mad Max Fury Road) or poorly (most of the Marvel CGI slop of this decade) depends on the creators.
As I said in another thread, I'm not trying to replace actual human scenes. It's more like a cartoon... But instead of hand-drawn animation, or computer animation, it's AI animation that looks more like actual humans. Still though... What's the difference between (hand-drawn animated) Harley Quinn coming out of a giant pie and my AI girl being thrown into one? Not that much, aside from some improved tech.
I might compile 10-20 minutes worth of these clips and sell them on the UMD, just to see what happens? I don't want people to think this is replacing my actual work with actual models, of course! That said, good models are harder and harder to find (and more expensive).... and focusing my WAM creativity on this is a decent substitute in between shoots.
this is insane, what do you even use to create this? just wild lol
SlapstickStuff said: Like most tech, I don't think AI will take over every aspect.... But it'll definitely be integrated into our lives and art moving forward. Much like it's hard to find a "big" movie post-2000 without CGI in it. Whether it's used well (Mad Max Fury Road) or poorly (most of the Marvel CGI slop of this decade) depends on the creators.
As I said in another thread, I'm not trying to replace actual human scenes. It's more like a cartoon... But instead of hand-drawn animation, or computer animation, it's AI animation that looks more like actual humans. Still though... What's the difference between (hand-drawn animated) Harley Quinn coming out of a giant pie and my AI girl being thrown into one? Not that much, aside from some improved tech.
I might compile 10-20 minutes worth of these clips and sell them on the UMD, just to see what happens? I don't want people to think this is replacing my actual work with actual models, of course! That said, good models are harder and harder to find (and more expensive).... and focusing my WAM creativity on this is a decent substitute in between shoots.
With your creativity in scripts and a good dose of inequality, I would easily buy
SlapstickStuff said: Like most tech, I don't think AI will take over every aspect.... But it'll definitely be integrated into our lives and art moving forward. Much like it's hard to find a "big" movie post-2000 without CGI in it. Whether it's used well (Mad Max Fury Road) or poorly (most of the Marvel CGI slop of this decade) depends on the creators.
As I said in another thread, I'm not trying to replace actual human scenes. It's more like a cartoon... But instead of hand-drawn animation, or computer animation, it's AI animation that looks more like actual humans. Still though... What's the difference between (hand-drawn animated) Harley Quinn coming out of a giant pie and my AI girl being thrown into one? Not that much, aside from some improved tech.
I might compile 10-20 minutes worth of these clips and sell them on the UMD, just to see what happens? I don't want people to think this is replacing my actual work with actual models, of course! That said, good models are harder and harder to find (and more expensive).... and focusing my WAM creativity on this is a decent substitute in between shoots.
I guess I see your point. Part of me is curious what a professional like you could come up with. I just hope it's not something everyone regrets later down the road.
SlapstickStuff said: Like most tech, I don't think AI will take over every aspect.... But it'll definitely be integrated into our lives and art moving forward. Much like it's hard to find a "big" movie post-2000 without CGI in it. Whether it's used well (Mad Max Fury Road) or poorly (most of the Marvel CGI slop of this decade) depends on the creators.
As I said in another thread, I'm not trying to replace actual human scenes. It's more like a cartoon... But instead of hand-drawn animation, or computer animation, it's AI animation that looks more like actual humans. Still though... What's the difference between (hand-drawn animated) Harley Quinn coming out of a giant pie and my AI girl being thrown into one? Not that much, aside from some improved tech.
I might compile 10-20 minutes worth of these clips and sell them on the UMD, just to see what happens? I don't want people to think this is replacing my actual work with actual models, of course! That said, good models are harder and harder to find (and more expensive).... and focusing my WAM creativity on this is a decent substitute in between shoots.
I've seen some AI videos selling well on IWantClips, non wam related, but wondered if there is paperwork to submit and upload for approval to sell. I don't have a problem with AI WAM. Just like WAM videos, some are amazing and some are terrible.
SlapstickStuff said: Like most tech, I don't think AI will take over every aspect.... But it'll definitely be integrated into our lives and art moving forward. Much like it's hard to find a "big" movie post-2000 without CGI in it. Whether it's used well (Mad Max Fury Road) or poorly (most of the Marvel CGI slop of this decade) depends on the creators.
As I said in another thread, I'm not trying to replace actual human scenes. It's more like a cartoon... But instead of hand-drawn animation, or computer animation, it's AI animation that looks more like actual humans. Still though... What's the difference between (hand-drawn animated) Harley Quinn coming out of a giant pie and my AI girl being thrown into one? Not that much, aside from some improved tech.
I might compile 10-20 minutes worth of these clips and sell them on the UMD, just to see what happens? I don't want people to think this is replacing my actual work with actual models, of course! That said, good models are harder and harder to find (and more expensive).... and focusing my WAM creativity on this is a decent substitute in between shoots.
The difference in the hand drawn cartoon is...the hand drawn labor and (cumulatively) the resource difference. It's disturbing to have to clarify that this piece matters.
Bozo1 said: I am guessing it would all have to be Rated G or PG stuff though, right? AI, to my knowledge doesn't do nudity and explicit stuff.
I've made multiple images; though I've never intentionally requested nudity in them, about 2% of them had the woman topless or fully nude. One of them had the woman due a rude hand gesture! That one definitely took me by surprise.